NCCP Design a Sports Program
Source: My personal notes from course taught by Dustin Titus - water ski, snowboarding, wake board, skier
NCCP program
Section titled “NCCP program”- Core competencies: “VCLIP” memory
- Valuing: LTAD values all levels of athletes
- Critical Thinking: compare program elements with keeping people in sport
- Leading: keep it fun
- Interacting: how to design programs
- Problem-solving
Learning Process
Section titled “Learning Process”- Introductions
- Group discussions
- Pair and small-group tasks
- Individual tasks
- Debriefs
- Personal reflection
- Mini-lectures
Who are your participants
Section titled “Who are your participants”- Number of people
- Age/maturity/stage
- Active Start
- Parent + child activities, use of fun elements for those less than 6 age like song, dance, and games
- Play!
- Focus on activities rather than skills
- FUNdamentals
- Learn to Train
- Train to Train
- Train to Compete
- Train to Win
- Active for Life
- Active Start
- What they can do now - skills and abilities
- Any gaps in ability level among participants
- Injuries
- Why they are in sport
- Other considerations from culture, allergies, personality, time in
sport, disabilities, religion
- Coach learning - coaching indigenous athletes, coaching athletes with a disability
- Social/emotional needs, gender differences
Females and males, age appropriate activities
- Puberty last 4 years
- PHV = physical, psychological height
Gymnastics - Beginner Recreational
Section titled “Gymnastics - Beginner Recreational”Typical class:
- 2 male
- 6 female
- developmental stage: FUNdamentals
- differences in height, weight, XP, maturity, developmental stage
- inclusion: temporary injuries and missed practices are frequent
- other physical activities: most participants are doing other sports/activities that compete with their time and attention which they share during practices
- based on above, impact to practice planning? Performance tracking is individualized. Practice plans must be flexible due to frequent missed classes and occasional injuries. Towards the end of a season, I start to focus on certain skills athletes need to their progression level and prioritize them for coaching
- what if athletes are involved in other sports? Ask what activities they are doing. What they like about them and ask if there are elements in the sport that help them in other activities
Martin - Ski racing
Section titled “Martin - Ski racing”- Huge skill level and participant differences
- Athletes may not have risk management skills in the sport that a coach needs to look at
Skills and Abilities
Section titled “Skills and Abilities”Physical
- Strength, strength speed
- Flexibility
- Stamina (endurance)
Motor
- Balance
- Coordination
- Quickness
- Agility
Technical
- Proprioception is your body’s ability to sense movement, action, and location
- Movement patterns: running, throw, catch, swimming
- Sport specific
Tactical
- Read and react - see situation and respond
- Inventory of responses (playbooks)
Mental Skills
- Attention control
- Emotional control
- Goal setting
For artistic sports and sport like ski racing, most are highly required. Exceptions for low to moderate would be:
- Tactical skills
- Absolute strength aka hypertrophy
- Aerobic capacity
- Stamina
- Multi-dimensional speed
Skill and abilities in your sport
Section titled “Skill and abilities in your sport”My athlete goals are marked as bold
General - new experiences, specialization or general abilities, identify/test potential comp athletes
Physical conditioning - physical tests which support skill learning
Skill development - improve basic technical skills, learn new skills, apply skills to choreography/routines
Performance - competitions, competitive/goal based sport experience, perform a routine
Energy systems as reservoir systems
Section titled “Energy systems as reservoir systems”- Aerobic system - endurance
- Alactic - very short
- Lactic - short
Course: nutrition - what do you eat for these systems
Energy system depends on:
- Work intensity
- Duration of effort
- Number of effort (e.g. team based games)
- Recovery: intensity, duration and type of recovery and work intervals
Common patterns of effort
Section titled “Common patterns of effort”What is there for your sport?
- Single, maximum efforts of various duration
- Sustained efforts
Single, maximum efforts of various duration
Training Objectives
Section titled “Training Objectives”Example seasonal objectives
Section titled “Example seasonal objectives”- Survey environment, assess sport equipment
- Improve flexibility - e.g. splits
- Improve athlete physical conditioning (example teach athletes an exercise like push up and train the exercise and later test for it)
- Increase communication - prior to a skill, during a game - athletes talk to each other
Example Practice objectives and Approaches
Section titled “Example Practice objectives and Approaches”- Learn a skill / Teach a conditioning exercise
- Skill or ability focus that feeds seasonal goal
- Depending on time period you have with the athletes - weekly skill, 3 hour skill, length of season
- Play games to develop skills in a fun way. If you just make athletes practice a skill, they may get bored
- Seasonal goal was communication, practice goal is teach words to use, positional goal of players
- Communication between partners in skill teaching
Example of coach goals
Section titled “Example of coach goals”My Group
Section titled “My Group”Same goals
- Skill learning and testing
- All coaches want to improve and same for athletes, higher level of play
- Return to sport say after an injury - work together on a path but can be differ
- Teaching each other - getting to know each
- Socialize
Different goals
- Repetitive drills and conditioning
- Athletes focus on their rank, coach is looking their skill performance
- Class management: listening, teach rules
- Getting to know parents or guardians to learn about athlete
- Get through the season with minimal injuries - coach is always looking risks for their athletes
- Coach focuses on keeping motivation high throughout season
Others
Section titled “Others”Same
- Fun
- Safety
- Accommodate different athletes
Different
- Establish group normal and communicating with athletes and parents (especially younger athletes)
Ranking athletic abilities and skills
Section titled “Ranking athletic abilities and skills”Start / middle / end of program
| Ability | Start | Middle | End |
|---|---|---|---|
| Physical | x | xx esp. strength, flexibility | x stamina |
| Motor | x | xx (all balance, coordination, quickness, agility) | xxx |
| Technical | x | xx (skill learning) | xxx |
| Tactical | xxx (environmental awareness, games) | xx | x |
| Mental | xxx (attention, emotion, goals) | xx | xx |
Planning Objectives
Section titled “Planning Objectives”Skill/sport specific:
- Acquire - movement patterns
- Consolidate (corrections in different conditions)
- Refine (minor improvements)
- Create variations
Physical and motor abilities:
- Develop (improve)
- Maintain
Programs
Section titled “Programs”- Beginning of program: see preparation period below
- Middle: conditioning, skill/tactic consolidation, team maintenance
- End: skill refinement, conditioning, tactical refinement
Developing the Plan
Section titled “Developing the Plan”- Periodization: Break plans into periods to accomplish goals
- Period: Divisions of a seasonal plan
- Preparation: 3-8 weeks
- Skill development
- Conditioning
- Team development
- Introduction to tactics
- Competitive: 4-12 weeks
- Skill consolidation
- Team maintenance
- Transition: 2 weeks or break until next season
- Long break
- Multi sport transition, are thee complementary sports to yours?
- Break between seasons
- Preparation: 3-8 weeks
- Micro-cycle: week
- Period: Divisions of a seasonal plan
- Purpose:
- Clear reason why you do something
- Focus and participation
- Goals
- Rules, policies
- Adaptation: constantly make changes, training must be varied to avoid training plateau, training in multiple conditions
- Specificity: adaptions and training load are like real event as much as possible
- Progression: introduction in a progressive fashion
- Easy to difficult
- Simple to complex
- Partial to whole
- Overload: muscle strength - fatigue, compensation, overload
- Monitoring: testing, race modeling, competition results
- Frequency: training occurs frequently, over period of time with breaks
- Duration: total time spent at overload levels must be enough to produce improvement, watch for over training
- Individualization: athlete specific training
- Reversibility: when training stops or loading is too far apart, participate is go back to their original biological status and performance will decline
- Recovery: body has to recover from fatigue
- Maintenance: not overload, just prevent skill reduction
- Overtraining: when work is too hard, too frequent or not enough recovery
- Time dimension: program has start and end, can vary length
Seasonal Planning Tool
Section titled “Seasonal Planning Tool”See DSP training plan-Filling.xlsm Excel template
- Enter your info on Planner > Press generate STP > Fill in STP per your plans
- Create practice plans as needed
Link plan to practices
Section titled “Link plan to practices”Practice sequencing
Section titled “Practice sequencing”Early in the main part of the practice
Participants aren’t tired, so try to plan for:
- Activities to acquire new techniques, skills or motor patterns
- Activities that develop or require coordination or balance
- Activities that develop or require speed
- Activities that develop or require strength
Then consider…
- Activities that develop or require speed endurance
- Activities that develop or require strength endurance
- Activities to consolidate skills already acquired
Later in the main part of the practice
Participants may be tired, so try to plan for:
- Activities to consolidate skills already required
- Activities that develop or require aerobic capacity
- Activities to develop flexibility
Warm up
Section titled “Warm up”- Teach goals, strategies for season
- Longer warm up during start of season
Main Part
Section titled “Main Part”- Increase a specific skill improvement
- Involve game that promotes skill with some competition
- Rotation for breaks and safety
- Watch for injuries
Cooldown
Section titled “Cooldown”- Play a game as part of equipment area
- “Resting” static holds
- Bringing intensity level down to 60%, check athletes can do skill at lower physical and mental level
- Think about how athletes can improve
- Cooldown could be longer depending on season and practice/competition
- Stretching and talking
- Debrief, what’s coming next, check fatigue levels
Conclusion
Section titled “Conclusion”- Conclusion can merge with cooldown
- Summarize skill consolidation
- Ask athletes questions and homework (e.g. watch videos)
- Share opportunities for training
Reflection of Course
Section titled “Reflection of Course”- Start: use periods and phases in my seasonal plans to match seasonal events
- Continue: risk management, attention to safety of athletes
- Stop: removing cooldown in practices due to practice format constraints